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We Ride at Dawn (12)

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We Ride at Dawn (12)

Rarity: R
#: 12
Creature Type or Sub Type: Enchantment
Rules Text Contains: Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for 1 or one mana of that creature's color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Set: Commander: Outlaws of Thunder Junction
Number: 12
Rarity: R
#: 12
Creature Type or Sub Type: Enchantment
Rules Text Contains: Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for 1 or one mana of that creature's color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Set: Commander: Outlaws of Thunder Junction
Number: 12
$0.58
We Ride at Dawn (12)
$0.58

Description

Rarity: R
#: 12
Creature Type or Sub Type: Enchantment
Rules Text Contains: Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for 1 or one mana of that creature's color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Set: Commander: Outlaws of Thunder Junction
Number: 12