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Water Whip (227) (Avatar: The Last Airbender: Eternal-Legal)

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Water Whip (227) (Avatar: The Last Airbender: Eternal-Legal)

Rarity: R
#: 227
Creature Type or Sub Type: Sorcery β€” Lesson
Rules Text Contains: As an additional cost to cast this spell, waterbend 5. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for 1.)
Return up to two target creatures to their owners' hands. Draw two cards.
Flavor: "The key is getting the wrist movement right."
Set: Avatar: The Last Airbender: Eternal-Legal
Number: 227
Rarity: R
#: 227
Creature Type or Sub Type: Sorcery β€” Lesson
Rules Text Contains: As an additional cost to cast this spell, waterbend 5. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for 1.)
Return up to two target creatures to their owners' hands. Draw two cards.
Flavor: "The key is getting the wrist movement right."
Set: Avatar: The Last Airbender: Eternal-Legal
Number: 227
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Water Whip (227) (Avatar: The Last Airbender: Eternal-Legal)β€”
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Description

Rarity: R
#: 227
Creature Type or Sub Type: Sorcery β€” Lesson
Rules Text Contains: As an additional cost to cast this spell, waterbend 5. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for 1.)
Return up to two target creatures to their owners' hands. Draw two cards.
Flavor: "The key is getting the wrist movement right."
Set: Avatar: The Last Airbender: Eternal-Legal
Number: 227