đźšš Free Worldwide Shipping on All Orders!Shop Now
HomeStore

Overclocked Electromancer (110) (Modern Horizons 3)

Product image 1

Overclocked Electromancer (110) (Modern Horizons 3)

Rarity: R
#: 110
Creature Type or Sub Type: Creature — Lizard Wizard
P: 2
T: 2
Rules Text Contains: At the beginning of combat on your turn, you may pay EEE. If you do, put a +1/+1 counter on Overclocked Electromancer.
Whenever Overclocked Electromancer attacks, double its power until end of turn.
Whenever Overclocked Electromancer deals combat damage to a creature, if that creature was dealt excess damage this turn, you get X E, where X is that excess damage.
Set: Commander: Modern Horizons 3
Number: 110
Rarity: R
#: 110
Creature Type or Sub Type: Creature — Lizard Wizard
P: 2
T: 2
Rules Text Contains: At the beginning of combat on your turn, you may pay EEE. If you do, put a +1/+1 counter on Overclocked Electromancer.
Whenever Overclocked Electromancer attacks, double its power until end of turn.
Whenever Overclocked Electromancer deals combat damage to a creature, if that creature was dealt excess damage this turn, you get X E, where X is that excess damage.
Set: Commander: Modern Horizons 3
Number: 110
$0.20

Original: $0.58

-66%
Overclocked Electromancer (110) (Modern Horizons 3)—

$0.58

$0.20

Description

Rarity: R
#: 110
Creature Type or Sub Type: Creature — Lizard Wizard
P: 2
T: 2
Rules Text Contains: At the beginning of combat on your turn, you may pay EEE. If you do, put a +1/+1 counter on Overclocked Electromancer.
Whenever Overclocked Electromancer attacks, double its power until end of turn.
Whenever Overclocked Electromancer deals combat damage to a creature, if that creature was dealt excess damage this turn, you get X E, where X is that excess damage.
Set: Commander: Modern Horizons 3
Number: 110