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Dire Fleet Daredevil (162)

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Dire Fleet Daredevil (162)

Rarity: R
#: 162
Creature Type or Sub Type: Creature — Human Pirate
P: 2
T: 1
Rules Text Contains: First strike
When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard this turn, exile it instead.
Set: Commander: Outlaws of Thunder Junction
Number: 162
Rarity: R
#: 162
Creature Type or Sub Type: Creature — Human Pirate
P: 2
T: 1
Rules Text Contains: First strike
When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard this turn, exile it instead.
Set: Commander: Outlaws of Thunder Junction
Number: 162
$0.58
Dire Fleet Daredevil (162)
$0.58

Description

Rarity: R
#: 162
Creature Type or Sub Type: Creature — Human Pirate
P: 2
T: 1
Rules Text Contains: First strike
When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard this turn, exile it instead.
Set: Commander: Outlaws of Thunder Junction
Number: 162