
Aloe Alchemist (152) (Outlaws of Thunder Junction)
| Rarity: | U |
| #: | 152 |
| Creature Type or Sub Type: | Creature — Plant Warlock |
| P: | 3 |
| T: | 2 |
| Rules Text Contains: | Trample
When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot 1G (You may pay 1G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Set: | Outlaws of Thunder Junction |
| Number: | 152 |
| Rarity: | U |
| #: | 152 |
| Creature Type or Sub Type: | Creature — Plant Warlock |
| P: | 3 |
| T: | 2 |
| Rules Text Contains: | Trample
When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot 1G (You may pay 1G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Set: | Outlaws of Thunder Junction |
| Number: | 152 |
Original: $0.58
-66%$0.58
$0.20Description
| Rarity: | U |
| #: | 152 |
| Creature Type or Sub Type: | Creature — Plant Warlock |
| P: | 3 |
| T: | 2 |
| Rules Text Contains: | Trample
When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot 1G (You may pay 1G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Set: | Outlaws of Thunder Junction |
| Number: | 152 |












